iOS SDK Systems Development
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If there is one thing that is important in the success of your iOS App it's advertising.
Always looking for more for less I found AdsFlip.com. Check it out.
Maybe it will help you become the next AngryBirds.
You can deploy your AdHoc apps to devices via the web for FREE.
Install the app on the device over the web without iTunes.
Here is an update to a previous post on how to handle AdHoc distribution in XCode4
A complete walk through
wonderxml is a simple objective-c library to serialize objects to XML and back again.
Here we are again trying to do more with Objective-C with Web interaction.
In .NET there are tools that allow you to convert an XSD to a class, XSD.exe is a awesome tool. Many times using xsd.exe has save thousands of hours of development by providing a quick resource to parsing XML. Having the ability to render Objective-C classes from an XSD would open the door for a flood of new iOS connected applications.
Objective-C iOS SDK SOAP code generation SudzC - http://sudzc.com/
Developing in .NET has it's advantages at times, and Web Service consumption is one of them. That was the case until now.
Now with SudzC - http://sudzc.com/ you can generate the classes necessary to consume a web service directly by the WSDL.
Post the URL of the Web Service and download the generated classes and add them to your project.
All you need to do is follow the instructions and you will have access to all the functions and data objects exposed by the web service.
Adding iCloud to your app can be tricky. Here are links with more information
Continuing in the search for different ways to handle custom Activity Indicators this article was found.
This outlines how to use Custom Graphics to create an animated circle and how to center it.
Many have searched for a solution.
This looks simple enough to actually work
After having some issues getting this working in XCode4 iOS version 4.3 some modifications were made
You can download my XCode4 project here with the solution here. Download
Here is a detailed walk through on how to create an AdHoc distribution
If you have installed the latest XCode 4 GM and need to know how to deploy an Ad-Hoc target check out this article on developers.apple.com
After you enable UIFileSharingEnabled in your app and connect to your development device to iTunes you will notice that all of your files are exposed.
If you have been using something like the code below then your files will be exposed to the user from iTunes with UIFileSharingEnabled set to YES.
NSString *documentDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
There is a simple workaround. Instead of the above code try this: